The next Iron Coder has been announced. This time it'll be a nine-day event instead of a weekend. The prize is an iPod Touch. And while the API hasn't been announced yet, it's going to be something new in Leopard.

If you read my previous post about expanding my product lineup, you know that MondoMouse was the ultimate result of the first Iron Coder. Since then I've participated whenever I've been able.

If you're a Mac developer, or want to be, this is a great event to take part in. The constraints of the event focus your attention on getting something done and ready to at least show to other people if not actually to release to the general public (and who knows, maybe it'll evolve into something you can release to the world). It's a good way to dive in and learn a new and unfamiliar API, a sort of friendly competition combined with a self-taught immersion course. Win or lose, I expect this Iron Coder will be most valuable to those with the least amount of time working on Leopard so far. If you're just now wanting to come up to speed with Leopard, participating would be a really good way to jump-start things.

It's also a good way to get to know other developers-- and not just any developers, but those who are actually motivated to try something like Iron Coder because it sounds like fun to them. The #macsb IRC channel (irc.freenode.net) serves as an unofficial discussion center for Iron Coder. It's normally a friendly competition, so you can feel free to ask for help along the way and usually get it.

So mark your calendars, and make sure you know your way around Xcode 3.